Games Workshop latest Codex Supplement for Warhammer 40K – Farsight Enclaves – is out today. The more people pour over the (e)book, the more it becomes clear that the supplement suffers from a particular bad case of unclear rules and bad editing.
I sure make my share of mistakes writing on pinsofwar.com, likely far more than you’ll ever see in any GW supplement (than again I don’t have an editor).
Still, there’re some puzzling things in the book. Three examples…
#1 – Divergent Destiny
As was pointed out to me on Facebook, the Divergent Destiny rule actually contains a double negative.
A Farsight Enclaves army cannot not include Aun’Va or Commander Shadowsun.
Thus, rules-as-written, you must include both?
#2 – Farsight’s Command Team
Not so much a mistake, but surely one of the most confused rules ever published.
If you use this rule, it replaces Farsight’s regular bodyguard with a choice made from special characters from the list you see. This list in turn includes Commander Farsight and does not take up a FoC-slot.
- If this Command Team, which includes Farsight, is taken in place of Farsight’s bodyguard, can you field two Farsights?
- If this Command Team, which includes Farsight, is taken in place of Farsight and his bodyguard, does Farsight no longer take up a FoC-slot?
Surely they could’ve made that clearer? No?
#3 – Commander Bravestorm
Apparently a copy-&-paste error that exists only in some versions of the Codex Supplement (ePub) but not in others.
The (likely) correct version, I believe, has Commander Bravestorm wearing an Iridium XV8 Battlesuit. There is, however, clearly “Riptide-Version” of him around.
Prepare to be confused.
Overall, this Codex Supplement is currently a big mess. I’d probably recommend to hold your purchase a few more days. Hopefully GW will fix these things. The iPad Version will likely be updated with errata. I am not sure if that works the same way for the ePub and Kindle-Versions.
On the upside, the hardcover version of the Farsight Enclaves Supplement in 3 months time will hopefully be flawlessly edited by the time it goes into print.
Games Workshop is crowd-sourcing their editorial work it seem