The Comeback-Kickstarter – Golem Arcana Funds!

Golem Arcana Kickstarter

The Kickstarter for Golem Arcana – The Digitally Enhanced Miniatures Board Game – funds for half a million US$, at more or less the last minute! The game – Golem Arcana – isn’t truly my cup of tea (from what I see), but the campaign for it shows wonderfully that it is worth fighting for a Kickstarter campaign, even if it doesn’t fund in multiple 1000% on the first day or two.


#1 – Golem Arcana – The Comeback Kickstarter

Harebrained Schemes started the Golem Arcana with an ambitious goal of US$ 500.000,-.

A lot of money!

Though the campaign did take in over US$ 100.000,- on the first day from all the people who were waiting for it to start, the campaign went into the doldrums soon after, falling to a trickle of pledges, far from what be needed to fund the Kickstarter without another huge rush towards the end.

Less than 48 hours ago, the campaign was still short over US$ 100.000,-

Golem Arcana Kickstarter

Golem Arcana Kickstarter


#2 – Stay Positive & Fight!

A lot of times, Kickstarter campaigns that look like they will fall short see a drastic change in the atmosphere in the comments section. Backers, who clearly love the campaign they are backing, start to gnash teeth, point to other, successfully funded campaigns to accuse them of not “doing Kickstarter properly”, even turn on the project-creators for failing to do X or Y.

It can quickly sap the positive spirit from any campaign.

Most campaigns (at least in tabletop) tend to give up early, if Kicktraq predictions look dire.

Golem Arcana seems to have avoided this for the most part. Project creators and project backers really pulled together, everyone giving their best to promote the campaign and bringing in a few social media celebrities with a knack for games to help them push for the finishing line.

And… it worked!


#3 – Golem Arcana Final Rally

Golem Arcana Funded
Golem Arcana Funded
In the final ~ 46 hours, Golem Arcana added another ~ 500 backers, each pledging over US$ 230 on average, funding the project with some 6 to 8 hours to go!

Congratulations!


#4 – Kickstarter Success

This time next year, we’ll see lots of people invading the gaming clubs with bluetooth / TDI stylus pens to battle it out on their iPad I suppose.

I hope somebody will demo it for me!

Without a doubt, it’s a Kickstarter campaign that proves that it is worth fighting, even if there’s a lull in the middle, and that not all big success-stories on Kickstarter need to start with being funded in the first few hours.

Z.

Zweischneid

Zweischneid

I am Zweischneid. Wargame Addict. Hopeless painter and founder of Pins of War. I hope you enjoyed this article. Don't forget to share your favourite miniature pictures and wargaming videos at www.pinsofwar.net.
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  • Charles Rampant

    It is an interesting concept, but I’d want to try it before I bought it. Also perhaps a few people felt that this was a crossover concept that addressed a need that didn’t exist. Regardless of that, it is interesting to see that they squeezed through in the end – on a target about the same as Antares…

    • http://pinsofwar.net/ Zweischneid

      Well, Gates of Antares wanted nearly twice as much… 500.000 GBP vs. 500.000 USD.

      But yes, there was a huge difference between the two in the overall “mood” that prevailed in the comments (forums, etc..) and in the amount of excitement and the “we’re giving everything, we’re not giving up” attitude the creators were able to bring across.

      • wibbling

        At an exchange rate of about 1.4:1 £:$ that’s not twice as much, but yes, Gates of Anteres was poorly run, which was a shame.

        • http://pinsofwar.net/ Zweischneid

          True. I was exaggerating a bit.

          Still, just head over to the Golem Arcana Kickstarter and look at the sheer amount of miniatures, graphics, short stories, game-play videos, twitch.tv marathon-sessions, etc.. to get that 500.000 USD,

          The effort that has been put into GA is just insane.

    • UGE_plex

      You should watch the marathon Golem Arcana gameplay video they’ll be putting up, which ran for 7 hours during the last day of the Kickstarter. Though, it took me sitting down to play the game at GenCon to believe in it, but once I did…I was sold. It does solve a number of issues that I feel people will pick up on, once they get over the stigma of so many past failures by other companies that any effort along these lines gets dismissed offhand as a gimmick. This is a good game, and the tech elements work as intended. It’s no gimmick.