I am still lacking an e-Reader, so I’ll probably have to wait three months or so before I get a personal look at the Farsight Enclaves Supplement. However, as people get their hands on the (digital) book, titbits of what is in this new Codex Supplement are now available. I cannot 100% vouch for these points, as I don’t have the rules… only the description of people on forums.
Details may differ, though I would think that most of it is fairly accurate.
Anyhow, here are 7 points of interest.
#1 – XV8 Crisis Suits as Troops
People have speculated about this for a long time. Now it is here.
In a Farsight Enclaves army, all XV8 Crisis Teams are troop choices instead of elite choices. Moreover when choosing a Farsight Enclaves army, you must include at least one XV8 Crisis Team consisting of three models (not including Drones).
#2 – Cannot Take Aun’Va or Shadowsun
A Farsight Enclaves army cannot include Aun’Va or Commander Shadowsun.
Ethereals and Kroot, however, are apparently still good to go.
#3 – Must Take Bonding Knifes
Units in a Farsight Enclaves army that have the option to take the Bonding Knife Ritual special rule must do so.
#4 – Riptide and Broadside Characters
Allegedly, there are both a Riptide and a Broadside character in the book, both with the Independent Character special rule.
If true, you’ll be able to have a Riptide Character (Commander Bravestorm!) that can join a unit of Fire Warriors for some added survivability. Or a Stealth Team for Shrouded…
Than again, rumours have it that this Riptide character is equipped differently (i.e. not a Riptide) in some versions. It appears there’re mistakes and/or differences between ePub version, iPad version, etc.. .
#5 – Farsight Lives Thanks to the Dawn Blade
The secret to Commander Farsight’s unusually long live has been lifted with new details added to the mysterious Dawn Blade.
The Dawn Blade is made from “chronophagic alloys”. Whenever its wielder cuts a life short with it, the natural span that he stole from his victim is added to the wielder’s own.
# 6 – Preferred Enemy (Orks)
The entire Farsight Enclaves army has the Preferred Enemy (Orks) special rule when making close combat attacks.
Apparently, there is only one extra CC-Weapon, a Fusion-Blade, in the form of a Signature System in the Codex Supplement. I doubt the Orks will need to fear the blades of the Farsight Enclave much.
#7 – Buckets of Special Characters
I have no idea how good (or bad) they are.
Still, with nearly a dozen Special Characters in this book, it’s more puzzling than ever why the Iyanden supplement didn’t give you some rules for Iyanna Arienal.
Well, if the Iyanden Codex Supplement was too light on rules for you, the Farsight Codex Supplement certainly throws a lot of meat around. Let me know what you think:
- Do you like what you’re reading?
- Have you picked up a digital version of the Farsight Codex by chance?
- Would you consider buying the book in a digital format?
- Would you consider buying the book as hardcover in October/November?
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