Details for Warhammer 40K Armageddon by Slitherine

Slitherine Games Warhammer 40K Armageddon

Slitherine Games is a comparatively small British game developer. They recently launched a few games for the iPad, including Battle Academy and Legion. All appear to be turn-based strategy games or board-game simulations in some shape or another. A few weeks ago, news broke that Slitherine partnered with Games Workshop to develop a Warhammer 40K-based game.

More details were announced by Slitherine yesterday. The game is called Warhammer 40K Armageddon, detailing the famous Hive-World war, will be turn-based, hex-based (similar to Slitherine’s Conquest?) and is scheduled for an early 2014 release.

#1 – Slitherine Games Press Announcement

Slitherine and Games Workshop® are pleased to announce Warhammer® 40,000®: Armageddon™. Having announced an exciting partnership with Games Workshop a few weeks ago, Slitherine are delighted to release further details. Slitherine have acquired the exclusive rights to Games Workshop’s “Battle for Armageddon” setting in order to create a series of amazing multiplatform, turn-based, hex-based games. Warhammer 40,000: Armageddon will make full use of Slitherine’s expertise in creating compelling and challenging strategy gaming experiences.

The initial game is set during the Second War of Armageddon and players will lead the Imperial forces of the Armageddon Steel Legion and Space Marines® from the Ultramarines, Blood Angels and Salamanders Chapters against Ghazghkull Thraka’s massive Ork Waaagh! invasion through over 30 scenarios, on the hostile terrain of the planet and its gigantic Hive Cities.

“It is very exciting to see a game like this come alive – I just can’t wait to play it!”, said Iain McNeil, Development Director of the Slitherine Group. “It’s been almost 15 years since a turn-based strategy game set in the Warhammer 40,000 universe has been released and we think it is now time to deliver that experience to all fans around the world”.

“The Battle for Armageddon is a classic event in the lore of the Warhammer 40,000 universe, having been detailed in games, models and novels over the past 20 years.” said Jon Gillard, Head of Licensing at Games Workshop. “Slitherine’s masterful use of their classic digital wargame style applied to this seminal setting will delight fans of both.”

The game is currently in development for PC and iOS and will release in the first quarter of 2014.

Main features of the game include:

  • The game portrays the Second War for Armageddon™ in great detail, from the initial Ork landings to the final liberation of the planet;
  • It contains a large branching campaign with 30 major scenarios, plus additional 5 tutorial scenarios that explore the story in detail;
  • A complex plot, which can develop during a mission, right in the middle of battle, creating an engaging story line with unexpected twists;
  • Players lead Imperial troops of the Armageddon™ Steel Legion, with supporting assets from a number of Space Marine chapters against the ferocious Orks;
  • Fight alongside Commissar Yarrik and Commander Dante against the cunning Ork Warboss Ghazghkull Thraka;
  • Carry over battle-hardened veterans from scenario to scenario, using their experience and upgrading their equipment;
  • Detailed combat model with terrain, weather and morale effects;
  • Extensive modding options delivered through a powerful and easy-to-use game editor.

Some numbers:

  • Over 35 scenarios;
  • Over 100 unit types, with unique roles, stats and special abilities;
  • 20 different units stats;
  • A separate set of maps are designed and balanced specifically for multiplayer via Slitherine’s PBEM++ system.

#2 – Thoughts?

Warhammer 40K Armageddon Hex Based Strategy Game

Slitherine Games current hex-based Strategy Game

Seems like Games Workshop is playing it safe. This isn’t going to be a new Dawn of War, but a hex-based turn game for a rather specific niche in the gaming industry. A niche that Slitherine has been serving successfully for years.

Slitherine in turn, dipping their software into a 40K skin, isn’t taking any risks either.

It’s good to have more Warhammer 40K games out there, and it’s nice that this one will be playing both on tablets and PCs.  Still, I feel one could’ve done “more” with the Warhammer 40K license, not least with a “juicy bit” of Warhammer 40K background like the Armageddon War, though perhaps Slitherine will surprise everybody.

What do you think?

Z.

Zweischneid

Zweischneid

I am Zweischneid. Wargame Addict. Hopeless painter and founder of Pins of War. I hope you enjoyed this article. Don't forget to share your favourite miniature pictures and wargaming videos at www.pinsofwar.net.
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  • Redmoo

    While I thikn it looks interesting I do wonder will it be free to play/pay to win or will it be a generic cost for download and extras to be bought.

    Also the main background picture of the site, do you have a link to it at all?

  • 40k Lover

    I’m all for a new 40k game… but it’s almost always centered on Orks as the enemy there are so many new things that can be done (Daemon incursions,Necrons and Nids (I know they’re in dawn of war) heck i’d be happy to take on Tau or Eldar as a foe. Or day I say.. the first Armageddon with Angron and Grey Knights.

  • Kingstiger

    Aww, Armageddon means no Tau :(. Still, hoping to see some Salamanders, that’d be nice. I’m really hoping that GW eventually gets around to making another full-blown strategy game in the future, but it seems they’re keeping it small for now.